Package index
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calc_defen() - Calculate score of hand
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calc_xiangting() - Calculate xiangting number of hands
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collect_tingpai() - Collect tingpais for hands
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default_rule() - Create default rule set
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tile2rank()tile2suit()is_fulou()is_tsumogiri()is_lizhi()is_suit()is_yaojiu()is_zhongzhang()is_suzhi() - Detect specific tiles
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hand2img() - Plot a player's hand as an image
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hupai - List of hupai
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int2tile() - Convert integers to tiles
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is_valid_tile() - Check if each element is a valid tile
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lineup() - Line up tiles
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lipai() - Compose hands from character vectors
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mjai_target()mjai_conv() - Convert symbols from 'mjai' format
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modify_rule() - Modify the default rule set by patch
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paistr()is_paistr()calculate(<skksph_paistr>)plot(<skksph_paistr>)tidy(<skksph_paistr>) paistrvector
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parse_hupai() - Parse chains of hupai ids
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proceed() - Proceed state of hands
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rand_hands() - Create a function to randomly generate hands
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rand_qipai() - Generate hands at random
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ranked_game - Sample data of mahjong game log
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testdat_xiangting - Test cases for
calc_xiangting()
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tiles - Lookup table for tiles conversion
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trans_tile() - Translate tiles from one format to another