Package index
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calc_defen()
- Calculate score of hand
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calc_xiangting()
- Calculate xiangting number of hands
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collect_tingpai()
- Collect tingpais for hands
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default_rule()
- Create default rule set
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tile2rank()
tile2suit()
is_fulou()
is_tsumogiri()
is_lizhi()
is_suit()
is_yaojiu()
is_zhongzhang()
is_suzhi()
- Detect specific tiles
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hand2img()
- Plot a player's hand as an image
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hupai
- List of hupai
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int2tile()
- Convert integers to tiles
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is_valid_tile()
- Check if each element is a valid tile
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lineup()
- Line up tiles
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lipai()
- Compose hands from character vectors
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mjai_target()
mjai_conv()
- Convert symbols from 'mjai' format
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modify_rule()
- Modify the default rule set by patch
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paistr()
is_paistr()
calculate(<skksph_paistr>)
plot(<skksph_paistr>)
tidy(<skksph_paistr>)
paistr
vector
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parse_hupai()
- Parse chains of hupai ids
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proceed()
- Proceed state of hands
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rand_hands()
- Create a function to randomly generate hands
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rand_qipai()
- Generate hands at random
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ranked_game
- Sample data of mahjong game log
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testdat_xiangting
- Test cases for
calc_xiangting()
-
tiles
- Lookup table for tiles conversion
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trans_tile()
- Translate tiles from one format to another